In the late 90s, Charlottesville was a major player in the videogame industry. Kesmai and Boxerjam led the pack, but there were a bunch of smaller publishers in the area. First Electronic Arts bought Kesmai and killed it, and then Boxerjam declined (due to the death of banner ad revenue, on which they were wholly reliant, in the early 00s) and was bought by Media General, who couldn’t bring it back to life. But a few Kesmaites went on to establish new gaming companies, like Video Gaming Technologies, Castle Hill Studios, and PeopleSpace. In today’s Daily Progress, David Hendrick describes the rise, fall, and the mini-resurrection of the Charlottesville gaming industry.